Following a rather messy launch, developer The Chinese Room aims to recuperate goodwill and score back players for Vampire The Masquerade Bloodlines 2 with an extensive roadmap. It features upcoming updates, improvements, thematic content for the holidays, and expansions set to release next year. But is it enough?
Vampire The Masquerade Bloodlines 2 Roadmap

The Chinese Room has a relatively straightforward roadmap planned out for Vampire The Masquerade Bloodlines 2, including various technical improvements, a few in-game thematic events, namely cosmetics, and upcoming DLC for the game that we won’t see until mid to late next year.
- Patch 1.0.4
- Save On Exit
- General Improvements
- Stability Fixes
- Patch 1.0.5
- FOV Slider
- Motion Blur Toggle
- Improved Progress Saving
- Winter Update
- Christmas-Themed Cosmetics for Phyre
- Custom Difficulty
- Q1 2026
- Valentine’s Update
- Q2 2026
- Loose Cannon – Expansion
- Q3 2026
- The Flower & The Flame – Expansion
Vampire The Masquerade Bloodlines 2 Patch 1.0.4 Notes
Fixed Crashes
- The title freezes after selecting a character and shows an “Out of Memory” error when run as Administrator under a Windows username with a space
Fixed Bugs
- Game does not save progress on Exit to Main Menu or Quit Game, potentially losing hours of progress in the hub – Upon exiting the game from the main menu, or selecting Quit Game, the Autosave will be updated with progress for collectables, blood resonance and ability points.
- The character gets stuck inside the elevator with Mystic mark during “Meet with Prince Ryong on the 21st floor”
- Hub NPCs missing after triggering the objective “Identify wealthy Melancholic Victims for Nix”, blocking further progression
- Savegames incorrectly redirect to game directory when running with admin privileges, bypassing Steam Cloud Sync
- The Door of the toilet couldn’t be pulled by using Telekinesis, in which Verona was hiding
- Conversation fails to start when spamming spirits touch on letter during Blood Sisters quest, blocking progression
- Enemies appear stuck in various environment objects during combat outside the plastic factory
- Interaction prompt to Lou’s penthouse door fails to trigger when returning to her after marking Sanguine NPCs, blocking progression
- The character falls OOW if the player jumps and crouches on the wall above the green door in the second Unbirth combat area
- The character falls OOW if the player walks towards the wall before the second Unbirth combat area
- The character falls out of the world if the player walks on the wall to the left of the green door in the second Unbirth combat area
- The character falls out of the world if the player walks on the wall to the right of the green door in the second Unbirth combat area
- The character falls OOW if the player jumps onto the Gold Medal Flour logo wall in the second Unbirth combat area
- Missing collision behind Olympic Tattoo building wall allows player to go OOW
- The character falls out of the world if the player tries to climb the wall on the left side near the entrance of the second Unbirth combat area
- NPCs are not holding the items they are meant to be using eg cigarettes, phones etc
- Missing floor collision near 1st pillar on left side of door causes player to fall out of world underground area
- LOD issues with buildings appearing partially rendered while Heightened Sense is active throughout the Hub area
- For some quest after Hub Break1 ‘Auto Repair Shop’ is inaccessible to player during hub traversal
- Overhead symbols on phlegmatic NPCs appear pixelated across all video quality presets in Malkavian quest
- Floor appears to flicker inside Underground Tour before the fourth audio exhibit during the quest “As Above, So Below”
- Bald patches and scalp is visible on the side of the head with the 1st Halloween hairstyle
- Major texture flickering is present in the elevator of the Glacier Hotel while returning to Lou after completing the temple sequence
Fixed Achievements
- “A Full-Blooded Elder” achievement fails to unlock despite unlocking 77/78 achievements
Fixed Bugs (SPOILERS)
- Enemy clipped out of bounds, preventing the player from killing it and causing an ‘Enemies Nearby’ prompt during theTree Room combat in A KISS FROM PROSPERO
- Missing wall collision in the left corner near the stairs causes the player to fall out of the world in the THE PATHWAYS OF HESPERIDES underground area
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