The Last Caretaker Boat
Image via Channel37

Are You Forklift Certified? The Last Caretaker Update 1 Is Out Now

How often do we get a survival game in which you play the last robot on an oceanic planet, trying to revive humanity? Never! The Last Caretaker is a unique premise rooted in the usual survival genre tropes, and it’s actually tons of fun. With the latest update, The Last Caretaker Update 1 features a drivable forklift, new equipment, new quests and points of interest, and a basketball minigame!



What’s New In The Last Caretaker Update 01?

  • New locations and quests: The Warehouse opens for business, a new Hangar, caves, Habitat Nodes and secrets to uncover.
  • New items and modules: Forklift DONK-LIFT 3200 “Not your first choice. But the one you’re stuck with”, Compost Modules (Mark I & Mark II) and updates to recycler systems, Binoculars, Telescope, Night Vision Goggles, Health Injector, Underwater water-functional glowsticks, basketball game, horn with tunes.
  • New enhancements & achievements.
  • Round of fixes: tuning, crash fixes, stability and performance improvements.

The Last Caretaker Update 01 Last Humans Patch Notes

The Big Fixes

  • Fixed multiple boat issues, including engine audio mismatches, loading problems, and collisions.
  • Fixed dismantle/repair targeting errors and walls blocking actions.
  • Fixed consumable behavior, resource usage, and checks for batteries, injectors, and other items.
  • Fixes to door-blocking logic, teleport cheats, ability releases, and grouped actor consumption issues.
  • Fixed fabricator placement detection and issues with modules failing to connect or disconnect properly.
  • Fixed NPC physics welding issues, dismantle logic, corpse collisions, and AI spawner problems.
  • Fixed save-related issues, including continue game selection and auto-save detection.
  • Fixed unlocking issues in some of the achievements.
  • Fixed collisions for props such as chairs, boat interiors, rubber trash, flashlights, and others.
  • Fixed water-zone buoyancy problems and related physics issues.

New Systems

  • Compost system for food generation with temperature control and methane output.
  • The recycler now outputs raw biomatter.
  • New skills: Base Compost, Methane Compost and temperature tuning.

New Gameplay

  • Basketball mini-game in the hangar.
  • Speakers and horns with tone control (C–D–E–G–A–B) and volume adjustment.
  • Night vision goggles.
  • Drivable forklift. Donk. Did we mention that?  (Heavy-duty, extremely loud, extremely polluting)
  • Electricity-to-health conversion device.
  • Two new underwater torches.
  • “Money as trash” resource loop.

New Quests

  • Secret of Habitat Nodes
  • One Before Me
  • Secret of Warehouse

New Locations

  • New hangar. Familiar but new.
  • NDN Grid Opens. (micro size locations)
  • The Quiet Archive. Secret underwater caves

Tools, Modules and Boat Improvements

  • Binoculars/scope.
  • Updated box icons.
  • Cable connector build highlight now shows red when placement is blocked.
  • Heavy underwater torches.
  • Visible pipes for permanent tanks and batteries.
  • Engine switches relocated to the bridge.
  • Power and diesel sockets added to the upper deck.
  • Speaker modules.

UI, UX and Localization

  • New languages, quick actions and flags.
  • Cleaner prompts and improved slider visuals.
  • Input remapping now saves properly.
  • Fixed focus widget behavior in menus.

In-Game Bug and Issue Reporting Tool

Send bug and issue reports directly to the development team through the new in-game reporting tool.