How often do we get a survival game in which you play the last robot on an oceanic planet, trying to revive humanity? Never! The Last Caretaker is a unique premise rooted in the usual survival genre tropes, and it’s actually tons of fun. With the latest update, The Last Caretaker Update 1 features a drivable forklift, new equipment, new quests and points of interest, and a basketball minigame!
What’s New In The Last Caretaker Update 01?
- New locations and quests: The Warehouse opens for business, a new Hangar, caves, Habitat Nodes and secrets to uncover.
- New items and modules: Forklift DONK-LIFT 3200 “Not your first choice. But the one you’re stuck with”, Compost Modules (Mark I & Mark II) and updates to recycler systems, Binoculars, Telescope, Night Vision Goggles, Health Injector, Underwater water-functional glowsticks, basketball game, horn with tunes.
- New enhancements & achievements.
- Round of fixes: tuning, crash fixes, stability and performance improvements.
The Last Caretaker Update 01 Last Humans Patch Notes
The Big Fixes
- Fixed multiple boat issues, including engine audio mismatches, loading problems, and collisions.
- Fixed dismantle/repair targeting errors and walls blocking actions.
- Fixed consumable behavior, resource usage, and checks for batteries, injectors, and other items.
- Fixes to door-blocking logic, teleport cheats, ability releases, and grouped actor consumption issues.
- Fixed fabricator placement detection and issues with modules failing to connect or disconnect properly.
- Fixed NPC physics welding issues, dismantle logic, corpse collisions, and AI spawner problems.
- Fixed save-related issues, including continue game selection and auto-save detection.
- Fixed unlocking issues in some of the achievements.
- Fixed collisions for props such as chairs, boat interiors, rubber trash, flashlights, and others.
- Fixed water-zone buoyancy problems and related physics issues.
New Systems
- Compost system for food generation with temperature control and methane output.
- The recycler now outputs raw biomatter.
- New skills: Base Compost, Methane Compost and temperature tuning.
New Gameplay
- Basketball mini-game in the hangar.
- Speakers and horns with tone control (C–D–E–G–A–B) and volume adjustment.
- Night vision goggles.
- Drivable forklift. Donk. Did we mention that? (Heavy-duty, extremely loud, extremely polluting)
- Electricity-to-health conversion device.
- Two new underwater torches.
- “Money as trash” resource loop.
New Quests
- Secret of Habitat Nodes
- One Before Me
- Secret of Warehouse
New Locations
- New hangar. Familiar but new.
- NDN Grid Opens. (micro size locations)
- The Quiet Archive. Secret underwater caves
Tools, Modules and Boat Improvements
- Binoculars/scope.
- Updated box icons.
- Cable connector build highlight now shows red when placement is blocked.
- Heavy underwater torches.
- Visible pipes for permanent tanks and batteries.
- Engine switches relocated to the bridge.
- Power and diesel sockets added to the upper deck.
- Speaker modules.
UI, UX and Localization
- New languages, quick actions and flags.
- Cleaner prompts and improved slider visuals.
- Input remapping now saves properly.
- Fixed focus widget behavior in menus.
In-Game Bug and Issue Reporting Tool
Send bug and issue reports directly to the development team through the new in-game reporting tool.


