SurrounDead Town
Image via Zurvivor

SurrounDead Is Thriving, But What’s Next for the Zombie Survival Game?

You know, I didn’t have this one on my bingo cards! I’ve been enjoying the zombie survival world in SurroundDead for quite some time now, and it was always a relatively niche game due to its indie status and low-poly graphics. People would point to DeadPoly and claim it was better. That’s fine; they both have their charms. But now, SurrounDead is popping off with thousands of new players enjoying the game, and even content creators are jumping on the hype. But what’s next for SurrounDead?



What’s Coming to SurrounDead Next?

The indie team at Zurvivor is basking in all the glory of its recent popularity, and they’re planning on capitalizing on the experience by pushing forward with development. There’s a big update coming in the upcoming week/s with plenty of new features, such as:

  • Remade bunkers – POI military bunkers are getting a facelift. They will have unique layouts and more coming in future updates.
  • Fishing – While the main system of fishing will stay the same, it will be getting a facelift. From improved UI to many new fish and various random items you’ll be able to find while fishing.
  • Nuclear power plant – A brand new large POI, the nuclear power plant that has been long deserted by bandits and overtaken by the undead.
  • Items – New items coming to the game. More stuff to loot and a system to adjust the stats of your current items.
  • Technical stuff – The player’s animation system has been reworked, and I’m currently going through remapping the animations and also expect new and improved animations (Such as an improved animation when using the bolt of a bolt-action rifle). Including more like looking into the spawning system for AI and general optimisations to current systems.

Of course, that’s just the more notable features coming soon. The team also wishes to implement a quest system to offer more variety and longevity to the game’s zombie survival world.


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