Since its Early Access release, Starsand Island has faced a few controversies, specifically surrounding the legitimacy of reviews; however, the team has also worked tirelessly to pump out bug fixes and content updates. The latest update is appreciated. It fixes livestock sound effects, optimizes mini-games, improves Build Mode accuracy, and so much more! Here’s a look at the full patch notes!
Starsand Island Early Access Update Patch Notes
Optimizations
- Improved the feel of shooting mini-games, making targets easier to hit.
- Optimized the frequency of livestock sound effects.
- Optimized some gameplay rules of in-scene mini-games to make them more casual and relaxing.
- Optimized item recognition, processing devices can now recognize items stored in the Realm Box.
- Improved multi-selection accuracy in Build Mode.
Fixes
- Fixed NPCs showing two quest icons in some cases.
- Fixed crossbow arrows not working on vines.
- Fixed missing guidance in the “Junior Angler” quest.
- Fixed being unable to accept quests from Mentors during the Beach Festival.
- Fixed water vehicles sinking in some cases.
- Fixed shops not refreshing items properly.
- Fixed long loading times for certain save files.
- Fixed missing sound effects for Rollerblades in ruins.
- Fixed quest objectives not updating for the “Expert Explorer” quest.
- Fixed controller input conflicts in the Mount interface.
- Fixed robots producing no output in some cases.
- Fixed vehicles falling through the ground in some cases.
- Fixed incorrect item selection when purchasing with a controller.
- Fixed old Cosmic Guildpitchers being unable to water crops or collect water.
- Fixed incorrect placement of Fish Traps at certain locations.


