Schedule I Intersection
Image via TVGS

Schedule I Update Hits Beta, Adds Storage

Scroll down a little, and you’ll quickly see this isn’t a minor update for Schedule I. Developer TVGS said this was meant to be a minor patch, but ended up with far more features, tweaks, and bug fixes than originally planned. But hey, that’s not a bad thing. Here’s a look at the Schedule I update currently on the beta branch, with new storage options, graffiti activities, and more!



Additions

  • Added Small Storage Closet.
  • Added Medium Storage Closet.
  • Added Large Storage Closet.
  • Added Huge Storage Closet.
  • Added Benzies graffiti activity.
  • Added particles to indicate bud/leaf quality while they are drying.
  • Added XP award for creating a new mix.
  • Added SetDayDuration command.
  • Added SetItemQuality command.
  • You can now use the arrow key to repeat previously executed commands in the console.
  • Added hint for botanist supplies.
  • Added hint for handler routes.
  • Added more grime textures to various buildings and world surfaces.
  • Added a threshold setting to the drying rack.
  • Added graffiti stroke size setting.
  • Added graffiti undo feature.
  • Added a new graffiti location to the bungalow roof.
  • Added a ‘done’ button to the graffiti menu.

Tweaks/Improvements

  • The dealer management app now uses a dropdown to select the dealer.
  • The contacts app now displays more information about customers (most ordered products, weekly spend, etc).
  • You can now compensate for inadequate product quality by providing an excess quantity.
  • Customer regions are now displayed in the dealer management app.
  • Your dealers will now sometimes notify you if a rival dealer is attempting a deal.
  • Supplier debt is now shown in the Messages app.
  • Supplier debt is now shown in the contacts app.
  • Dealer customer limit increased from 8 -> 10.
  • Improved dealer logic for choosing what products to give to a customer during a deal.
  • Dealers will now reserve items that are needed for accepted deals.
  • Drying rack speed can now be boosted by warm temperatures.
  • Customer conversations are now automatically marked as read once their deal has been completed.
  • Increased the priority of the botanist’s ‘apply additive’ task.
  • All dealers now walk slightly faster.
  • Dealers will now sprint if they are running late to a deal.
  • Dealers will now only book 2 deals per deal window instead of 3.
  • Tweaks various customers’ order timing to be better distributed throughout the day.
  • Supplier meeting storage racks now disappear when you sleep, instead of immediately when the meeting ends.
  • Reduced lighting brightness in the warehouse marketplace.
  • Adjusted the font of the vehicle speed label.
  • Slightly increased the physical size of the mixing station mk2.
  • Updated the logos in the intro cutscene.
  • Tweaked the standing position of the police sentry location outside Taco Ticklers.
  • Tweaked vehicle suspension settings.
  • Improved hedge LODs.
  • Object icons are now displayed for object lists and routes (management clipboard).
  • Skin color now affects nipple color.
  • Skin is now slightly shiny/smooth.
  • Curfew/4 AM warning is now faded out while under pursuit.
  • Tweaked a bunch of LODs to be less jarring.
  • You can now spray graffiti on your vans.
  • Customers will now walk faster when heading to a deal.
  • Reduced tick interval from 1s -> 0.5s.
  • The RV explosion now affects player health.
  • Tweaked Mick’s pawn dialogue.
  • Item slots now ‘bop’ when an item is inserted.
  • Tweaks the volume of the pot sprinkler and soil pourer.
  • Expected product quality is now displayed in the deal completion screen.

Bug Fixes

  • Fixed mixing station mk2 threshold being 10 instead of 20.
  • Fixed drying racks not progressing during sleep.
  • Fixed deliveries not progressing during sleep.
  • Fixed the deal-completed pop-up displaying incorrect information when two deals are completed in quick succession.
  • Fixed customers sometimes rejecting a deal even when the requirements are met.
  • Fixed lab ovens not progressing during sleep for non-host players.
  • Fixed botanists applying additives to fully grown plants/shrooms.
  • Fixed employees sometimes duplicating items when moving them.
  • Fixed customers sometimes requesting a deal at the exact same time.
  • Fixed dealers repeatedly telling you that they’re out of product.
  • Fixed employees saying they need to be assigned to a bed, instead of a locker.
  • Fixed various missing UI textures.
  • Fixed slot machine missing font.
  • Fixed selected resolution sometimes not being applied.
  • Fixed sprint ‘camera bobbing’ while on a ladder.
  • You will no longer stop sprinting when running over a manhole cover.
  • Fixed player collider not resizing accurately when crouched.
  • Fixed AC unit particles not playing.
  • Fixed the payphone sound not playing.
  • The ‘exit’ input prompt is no longer visible while you’re sleeping.
  • Fixed ‘new region unlocked’ popup showing incorrect number of dealers.
  • Fixed gas bottles clipping into the floor in the warehouse.
  • Fixed props clipping into the floor at the west apartment block.
  • Fixed brake light and reverse light desync for non-hosts.
  • Fixed missing point-of-interest for ‘rent a motel room’ quest.
  • Fixed overlapping texture in Northtown.
  • Fixed NPCs pathfinding through the diner.
  • Fixed various occlusion culling bugs.
  • Fixed NPCs referring to midnight as 12:00 PM.
  • Fixed customer deal dialogue sometimes not being active while walking to the deal location.
  • Fixed delivery van contents being invisible.
  • Fixed barn employee standing locations being obstructed by delivery vehicles.
  • Fixing various clothing items clipping with the camera when the pump shotgun is equipped.
  • Fixed vehicle repainting UI not scaling correctly.
  • Fixed ‘bag trash’ UI prompt not scaling correctly.
  • Fixed graffiti Ui not scaling correctly.
  • You can no longer harvest buds/leaves belonging to other plants during the harvest task.
  • Punching NPCs will now reduce their relationship with you instead of improving it.
  • Fixed customer sample cooldown not resetting on sleep.
  • Fixed camera jitter when uncrouching.
  • Fixed some missing colliders in the prologue.
  • Basketballs will now no longer bounce for eternity.
  • Fixed illuminated windows sometimes not working.
  • Fixed NPCs causing doors to get stuck open or closed.
  • Fixed the camera sometimes being too close to the wall when spraying graffiti.
  • Fixed some NPCs using the incorrect impostor texture.
  • Fixed time being slightly out of sync in multiplayer.
  • Fixed vehicle wheels sinking into the floor for non-hosts.
  • Oscar will now return to his table after he has been scared.
  • Fixed NPCs sometimes clipping through each other in multiplayer.
  • Businesses, RV, and motel room are no longer shown in the deliveries app destination dropdown.
  • Fixed NPCs getting ‘stuck’ on one another.
  • Fixed curfew not working after exiting and reloading at 4 AM.