There are plenty of reasons to love and enjoy Roadside Research straight out of the gate in Early Access. It’s a stable, entertaining cooperative experience with the simulation genre mechanics we’ve come to love. But more importantly, it’s receiving love from its studio. Developer Cybernetic Walrus unveils Roadside Research patch 1, resolving issues the community endured, optimizing the game, and planning more content to come!
Roadside Research Patch #1 Notes
- Fix for not being able to grab anything after interacting with the dumpster in certain cases. This was a big one!
- Fix for not being able to clean on low mouse sensitivity and high resolutions
- Fixed an issue where settings like mouse sensitivity, FOV, etc., won’t save
- Fixed an issue where the produce box would block movement, and it would knock Humans out (oops)
- Changed settings when it comes to upscalers to mitigate ghosting (In the future we will provide the option to turn off and change settings of the upscalers)
- Issue where the 4th player is not able to join. We haven’t been able to reproduce the error, but we think we fixed it. Please update us if it works!
- Fixed an issue where goop would be under the stairs
- Fixed an issue where saves would get lost when the game session was terminated from outside the game
- Fixed an issue where products would disappear from the register
- The trash scanner no longer shows double research values
- The Auto Trash Scanner generates double the points if the Scanner 2.0 is unlocked
- Fixed an issue where a wrong payment method notification was shown when a Human rag dolled at the register
- Added dead zones to thumbstick inputs for movement, look at, and navigation in menus/in-game UI
- Hands should jitter less when holding boxes
- Fixed an issue where the clock was clipping into the wall
- Removed the lingering baguette
- Fix auto-save indefinitely awaited and blocking loading transition
- Made scanner 2.0 red to indicate that it’s an upgrade
What’s Coming Soon to Roadside Research?

Alongside the first major update since the game’s Early Access release, developer Cybernetic Walrus also unveiled what’s to come for the co-op gas station simulator. Namely:
- Customization Update + Better Tutorials
- Hats, body types, skin color
- Better mini-game explanations
- More fixes
But that’s only a small portion of what’s coming to the game. Next month, we’ll see:
- Deeper fixes and feature tweaks that cannot be done in a hotfix
- NPC Customer Feedback System: See store stats in the alien screen
- Quality of Life additions
- New decorations


