To shake things up as you venture onto a Crusade, Cult of the Lamb features a mechanic in which Tarot Cards determine various boons that affect each run. Some offer you additional damage per hit or poison damage on each strike. Others still reveal the entire map or cause your Curses to consume less Fervour. Here are all the Tarot Cards in Cult of the Lamb, along with how to unlock them!
Every Tarot Card in Cult of the Lamb
In total, there are 43 Tarot Cards in the game. Some become available from the get-go, others require Coins, and some become available once you finish certain side quests or mini-games. We’ll go over each one, though.
Related: All Achievements and How to Unlock Them in Cult of the Lamb
| Tarot Card | Quote | Effect | Unlock Method |
|---|---|---|---|
| The Hearts I | A minor remedy. | Gain an extra half red heart. | Default |
| The Hearts II | A remedy. | Gain an extra red heart. | Beat Ratau at Knucklebones |
| The Hearts III | A major remedy. | Gain an extra two red hearts. | Purchase at Heart Room (100 Coins) |
| Weeping Moon | Fear not the terror of night. | 30% more damage at night. | Purchase at Spore Grotto (25 Coins) |
| Nature’s Boon | Your cornucopia runneth over. | Harvest additional resources. | Purchase at Pilgrim’s Passage (25 Coins) |
| The Lovers I | A heart offered, a vow made. | Gain an extra blue heart. | Default |
| The Lovers II | Fidelity demands sacrifice. | Gain 2 extra blue hearts. | Perform the Wedding Ritual or Spare a Loser in the Fight Pit Ritual. |
| All Seeing Sun | Destruction wastes at noonday. | 20% more damage during the day. | Purchase at Pilgrim’s Passage (25 Coins) |
| True Sight | Weakness begs exploitation. | 10% chance of dealing a critical hit. | Default |
| Telescope | Surely what will be one day be yours to conquer. | Reveal the map. | Default |
| Hands of Range | Such violent wrath cannot be contained. | Fire a projectile when you swing your weapon. 10s cooldown. | Purchase at Pilgrim’s Passage (25 Coins) |
| The Burning Dead | Service, even in death. | Dead enemies explode, damaging nearby enemies. | Purchase at Midas’ Cave (5 Gold Bars) |
| Diseased Heart | A heart rife with vicious corruption. | Gain an extra diseased heart. | Default |
| The Arachnid | The venom of fear knows no cure. | Deals poison damage to enemies when struck. | Default |
| Divine Strength | The vigour of the Great Ones course through you. | Attack rate increased by 1.25x. | Default |
| Master of the Art | Strike hard, strike fast, strike true. | Overall weapon damage increased by 1.25x | Default |
| The Path | Banish fear! Banish doubt! Move forth unhesitant. | Increase movement speed by 1.25x | Purchase at Spore Grotto (35 Coins) |
| Fervour’s Harvest | Grow fat on the zeal of your foes. | Enemies drop 2x more Fervour. | Default |
| Soul Snatcher | One’s loss is the gain of another. | When killing an enemy, there is a 10% chance of healing a half red heart. | Purchase at Smuggler’s Sanctuary (50 Coins) |
| Shield of Faith | Take refuge in your devotion. | When attacked, 10% chance of negating damage. | Default |
| The Bomb | Leave carnage in your wake. | Drop an explosive when you roll. 10s cooldown. | Purchase at Smuggler’s Sanctuary (40 Coins) |
| Ichor Earned | Who dares draw the blood of Gods? | Drop black Ichor on hit. | Purchase at Midas’ Cave (5 Gold Bars) |
| Ichor Lingered | They dare not even step on your shadow. | Drop black Ichor when you roll. 10s cooldown. | Purchase at Smuggler’s Sanctuary (40 Coins) |
| Mithridatism | Fear naught that passes thine lips. | Immune to poison damage. | Beat Flinky at Knucklebones. |
| Blazing Trail | Punish those who dare stand in your way. | Rolling into an enemy deals damage. | Purchase at Spore Grotto (35 Coins). |
| Divine Curse | The well within deepens, the power grows. | Curses consume 25% less Fervour. | Default |
| Strength From Within | Meditate on your malicious intent. | Fervour slowly replenishes over time. 2.5s cooldown. | Beat Shrumy at Knucklebones. |
| Strength From Without | What doesn’t kill you makes you stronger. | Receive 5 Fervour when hit. | Beat Klunko and Bop at Knucklebones. |
| Neptune’s Curse | Send ’em to sleep with the fishes. | Enemies have a chance to drop a fish. | Catch one fish for The Fisherman at Pilgrim’s Passage. |
| Fortune’s Blessing | O, blessed vessel, Fortune bestows her gift upon thee. | Receive double health when healing. | Default |
| Death’s Door | Hope to be turned away. | When hit to half a red heart, all enemies take 2 damage. | Default |
| The Deal | The deal is done, but at what cost? | When killed, resurrect with 1 red heart while sacrificing one follower. | Purchase at Midas’ Cave (10 Gold Bars) |
| Rabbit’s Foot | Feels lucky…and fluffy. | Increases the chance to spawn better chests. | Default |
| Ambrosia | Drink deep the liquor of Gods. | Increases curse attack damage by 1.25x. | Purchase from Forneus (50 Coins) |
| Gift From Below | A generous return for your offering. | There is a 10% chance of gaining a half blue heart when killing an enemy. | Default |
| Fervour’s Host | Cross the threshold and be renewed. | Fervour replenishes fully when entering a new dungeon room. | Buy Followers from Helob three times during Crusades. |
| The Intangible | Earthly barriers mean naught. | Environmental traps do not damage. | Purchase in Monch Room (150 Coins) |
| Retribution | An eye for an eye. | Drop a friendly bomb when hit. | Purchase from Pilgrim’s Passage (25 Coins) |
| Wraith’s Will | The earth fractures beneath you. | Destroy breakable rocks on touch. | Purchase from Smuggler’s Sanctuary (50 Coins) |
| Godly Moment | Taste, for a moment, sanctitude. | Begin each room with brief invincibility. | Purchase from Midas’ Cave (5 Gold Bars) |
| Kin of Turua | A patriarch protects his own. | When hit, spawn tentacles that damage nearby enemies. | Purchase from Spore Grotto (35 Coins) |
| The Collector | What ancient artifacts still remain? | Higher chance to spawn relics. | Purchase from Chemach’s Shop (200 Coins) |
| Consecrated Oil | Annoint and be renewed. | Relics charge 1.25x faster. | Complete one of Ratoo’s Challenges for the first time. |
How to Unlock Tarot Cards in Cult of the Lamb
As you progress through your various Crusades in Cult of the Lamb, you’ll find the occasional side quest or merchant hanging around in one of the dungeons. You can unlock additional Tarot Cards in Cult of the Lamb if you speak with the individual in question.
While a quest may only unlock a single Tarot Card, the various merchants in the game, like those found at Pilgrim’s Passage, will sell up to four Tarot Cards. At Pilgrim’s Passage, continuing with that example, you can buy Hands of Rage, Nature’s Boon, and All Seeing Sun; each costs 25 Gold Coins.
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