Active Matter Sniper
Image via Matter Team

Active Matter: All Weapons

You’re only as good as the equipment you bring into each raid, and in Active Matter, you have access to loads of firearms that should get the job done. From melee weapons to sidearms to assault rifles to a hunting crossbow, here’s a look at all weapons in Active Matter!

Editor’s Note: We’re working on updating this piece for the Steam release. Please be patient!



This guide is a work in progress!


All Weapons in Active Matter

Melee Weapons

Combat Knife

Active Matter Combat Knife
Screenshot by The Guide Hall
RarityCommon
TypeMelee
Volume30
Weight0.45

Tactical Spear

Active Matter Tactical Spear
Screenshot by The Guide Hall
RarityUncommon
TypeMelee
Volume180
Weight0.9

War Hammer

Active Matter War Hammer
Screenshot by The Guide Hall
RarityUncommon
TypeMelee
Volume200
Weight1.15

Handguns

M45A1

Active Matter M45A1 Handgun
Screenshot by The Guide Hall
Ammo.45 ACP
Firing ModeSemi-Auto
Reload Time2 sec.
Recoil0.14
Deviation10
Volume70
Weight1.1

M9

Active Matter M9
Screenshot by The Guide Hall
Ammo9x19mm
Firing ModeSemi-Auto
Reload Time2 sec.
Recoil0.11
Deviation10
Volume70
Weight0.95

MP-443

Active Matter MP-443
Screenshot by The Guide Hall
Ammo9x19mm
Firing ModeSemi-Auto
Reload Time2 sec.
Recoil0.12
Deviation10
Volume70
Weight0.95

RSH-12

Active Matter RSh-12
Screenshot by The Guide Hall
AmmoN/A
Firing ModeSemi-Auto
Reload Time2 sec.
Recoil0.07
Deviation12
Volume100
Weight2.2

Shotguns

MB590

Active Matter MB590
Screenshot by The Guide Hall
RarityCommon
Ammo12 Gauge
Firing ModeManual
Reload Time6.11 sec.
Recoil0.22
Deviation10
Volume280
Weight3.3

SPAS-12

Active Matter SPAS-12
Screenshot by The Guide Hall
RarityUncommon
Ammo12 Gauge
Firing ModeManual
Reload Time7.86 sec.
Recoil0.21
Deviation10
Volume240
Weight4.4

Origin-12

Active Matter Origin-12
Screenshot by The Guide Hall
RarityUncommon
Firing ModeAuto
Reload Time3.5 sec.
Recoil0.35
Deviation30
Volume240
Weight4.4

DP-12

Active Matter DP-12
Screenshot by The Guide Hall
RarityUncommon
Firing ModeManual
Reload Time3.5 sec.
Recoil0.35
Deviation30
Volume260
Weight4.2

AA-12

Active Matter AA-12
Screenshot by The Guide Hall
RarityRare
RPM136.2
Firing ModeAuto
Reload Time3.5 sec.
Recoil0.35
Deviation30
Volume260
Weight5.2

Submachine Guns

MP5

Active Matter MP5
Screenshot by The Guide Hall
RarityCommon
Ammo9x19mm
Firing ModeAuto / Semi-Auto
RPM800
Reload Time3.5 sec.
Recoil0.07
Deviation10
Volume180
Weight3.08

UMP45

Active Matter UMP45
Screenshot by The Guide Hall
RarityCommon
Ammo.45 ACP
Firing ModeAuto / Semi-Auto / Burst
RPM600
Reload Time3.5 sec.
Recoil0.13
Deviation10
Volume180
Weight2.3

PP-2000

Active Matter PP-2000
Screenshot by The Guide Hall
RarityUncommon
Firing ModeAuto / Semi-Auto
RPM800
Reload Time3.5 sec.
Recoil0.04
Deviation20
Volume180
Weight3.08

Scorpion EVO 3

Active Matter Scorpion EVO 3
Screenshot by The Guide Hall
RarityUncommon
Ammo9x19mm
Firing ModeAuto / Semi-Auto / Burst
RPM1080
Reload Time3 sec.
Recoil0.08
Deviation10
Volume180
Weight2.77

XV ACP

Active Matter XV ACP
Screenshot by The Guide Hall
RarityRare
Ammo.45 ACP
Firing ModeAuto / Semi-Auto / Burst
RPM1200
Reload Time3.5 sec.
Recoil0.06
Deviation10
Volume180
Weight2.7

Assault Rifles

AK-103

Active Matter AK-103
Screenshot by The Guide Hall
RarityCommon
Ammo7.62x39mm
Firing ModeAuto / Semi-Auto
RPM600
Reload Time2.7 sec.
Recoil0.14
Deviation10
Volume260
Weight3.6

M4A1

Active Matter M4A1
Screenshot by The Guide Hall
RarityCommon
Ammo5.56mm
Firing ModeAuto / Semi-Auto
RPM750
Reload Time2.67 sec.
Recoil0.12
Deviation10
Volume260
Weight2.7

AK-12

Active Matter AK-12
Screenshot by The Guide Hall
RarityUncommon
Ammo5,45x39mm
Firing ModeAuto / Semi-Auto / Burst
RPM650
Reload Time2.8 sec.
Recoil0.11
Deviation10
Volume260
Weight3.4

M16A4

Active Matter M16A4
Screenshot by The Guide Hall
RarityCommon
Ammo5.56mm
Firing ModeSemi-Auto / Burst
Reload Time2.67 sec.
Recoil0.11
Deviation10
Volume280
Weight3.4

SCAR-L

Active Matter SCAR-L
Screenshot by The Guide Hall
RarityUncommon
Ammo5.56mm
Firing ModeAuto / Semi-Auto
RPM625
Reload Time2.3 sec
Recoil0.1
Deviation10
Volume260
Weight3.3

AUG

Active Matter AUG
Screenshot by The Guide Hall
RarityUncommon
Ammo5.56mm
Firing ModeAuto / Semi-Auto
RPM650
Reload Time2.5 sec.
Recoil0.11
Deviation10
Volume260
Weight3.3

AR416A5

Active Matter AR416A5
Screenshot by The Guide Hall
RarityRare
Ammo5.56mm
Firing ModeAuto / Semi-Auto
RPM849
Reload Time2.67 sec.
Recoil0.1
Deviation10
Volume260
Weight3.49

ASh-12

Active Matter ASh-12
Screenshot by The Guide Hall
RarityRare
Ammo12.7x55mm
Firing ModeAuto / Semi-Auto
RPM649.8
Reload Time2.3 sec.
Recoil0.25
Deviation10
Volume300
Weight5.1

Machine Guns

M249 Para

Active Matter M249 Para
Screenshot by The Guide Hall
RarityUncommon
Firing ModesAuto / Semi-Auto
RPM600
Reload Time2.3 sec.
Recoil0.04
Deviation20
Volume350
Weight7.5

EV-MG

Active Matter EV-MG
Screenshot by The Guide Hall
RarityUncommon
Firing ModesAuto / Semi-Auto
RPM600
Reload Time2.3 sec.
Recoil0.04
Deviation20
Volume350
Weight6.2

AEK-999

Active Matter AEK-999
Screenshot by The Guide Hall
RarityRare
Firing ModesAuto / Semi-Auto
RPM600
Reload Time2.3 sec.
Recoil0.04
Deviation20
Volume380
Weight8.8

Semi-Auto Rifles

M110A1

Active Matter M110A1
Screenshot by The Guide Hall
RarityUncommon
Ammo7.62x51mm
Firing ModeSemi-Auto
Reload Time2.67 sec.
Recoil0.11
Deviation10
Volume300
Weight4.15

VEPR-KM VPO

Active Matter VEPR-KM VPO
Screenshot by The Guide Hall
RarityCommon
Ammo7.62x39mm
Firing ModeSemi-Auto
Reload Time3.3 sec.
Recoil0.15
Deviation10
Volume260
Weight3.1

Bolt Action Rifles

Mosin Carbine

Active Matter Mosin Carbine
Screenshot by The Guide Hall
RarityCommon
Ammo7.62x54mm
Firing ModeManual
Reload Time6.11 sec.
Recoil15
Deviation10
Volume280
Weight3.4

Sniper Rifles

SV-98

Active Matter SV-98
Screenshot by The Guide Hall
RarityUncommon
Ammo7.62x51mm
Firing ModeManual
Reload Time2.2 sec/
Recoil0.11
Deviation10
Volume300
Weight6.2

VSSK Vyhlop

Active Matter VSSK
Screenshot by The Guide Hall
RarityRare
Firing ModeSemi-Auto
Reload Time2.5 sec.
Recoil0.22
Deviation20
Volume340
Weight6.5

M82A1

Active Matter M82A1
Screenshot by The Guide Hall
RarityRare
Ammo.416 Ammo
Firing ModeSemi-Auto
Reload Time2.5 sec.
Recoil0.45
Deviation13
Volume420
Weight13.5

Special Weapons

Hunting Crossbow

Active Matter Hunting Crossbow
Screenshot by The Guide Hall
RarityUncommon
AmmoCrossbow Bolt / Explosive Bolt
Firing ModeManual
Reload Time1.3 sec.
Recoil0.01
Deviation15
Volume340
Weight2.7

CF-400 Flamethrower

Active Matter CF-400 Flamethrower
Screenshot by The Guide Hall
RarityUncommon
AmmoFlamethrower Fuel
Firing ModeAuto
RPM1200
Reload Time2.6 sec.
Recoil0.01
Deviation20
Volume320
Weight4.2